Blog Archives

War of Rights: Interview with developers Campfire Games

Amidst the current crop of post-modern first person shooters swarming the market, one plucky developer is looking to revisit the past.

Tim Schafer Interview at BAFTA Games Awards

Lauren found a Tim that dresses a lot neater than our one. Join the forum discussion on this post

Asia House Film Festival: Interview with artistic director Jasper Sharp

Ahead of the opening of the Asia House Film Festival, Diarmuid got the chance to catch up with its newly appointed artistic director on his passion for Asian cinema.

Dungeons of Aledorn: Interview with designer Ladislav ‘Nefarit’ Štojdl

Using classic PC and table top RPG’s as its influence, Dungeons of Aledorn is an RPG currently in development for PC aimed at the hardcore role playing fanatic.

Preview: Lumino City

The game started off as Lume, which came out in 2012 and was done for a very low budget in our free time or whatever we could spare. Lumino City is the sequel and the intended grand story.

Gabriel Knight: Sins of the Fathers: Interview with creator Jane Jensen

Kathi recently interviewed Gabriel Knight creator Jane Jensen about the upcoming Sins of the Fathers remake and her long-standing passion for adventure games.

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