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Review: Tales from the Borderlands: Episode 4 – Escape Plan Bravo

Escape Plan Bravo has the unenviable task of following one of the strongest Telltale episodes ever!

Review: SMITE

The MOBA genre has been practically non-existent on console - until now. Jamie takes a look at SMITE on Xbox One.

Kickstars Preface – Crowdfunding Overview

Tim kickstarts the ball rolling with some crowdfunding analysis.

GTA V’s Issues With Women

Reuben thinks Grand Theft Auto 5 is a masterpiece, however it’s not without flaws - specifically on how it deals with women.

BRB @ gamescom: Stellaris

Simon was also invited to look at the newly unveiled Stellaris. A grand strategy game from Paradox Development Studios.

An Ode to Good Movement

Come and listen to Calum explain why good movement is essential to every game.

Phil Spencer – One Year (and a bit) On

Following a less than impressive reveal, the Xbox One underwent a period of suffering. So how has Phil Spencer managed in his quest to turn the ship around?

BRB @ gamescom: Battleborn and XCOM 2

Simon was invited to play two games published by 2K Games at gamescom. That's a lot of games for one excerpt.

Review: Armada

There are not many authors out there who write fiction about video games. That's why Ernest Cline has a special place in Alex's heart and she reviews his new book Armada.

Preview: Sword Coast Legends

Sword Coast Legends was the first game Simon looked at during gamescom 2015. Apparently he made it out of there alright.

Review: Pixels

When you think about a movie showcasing the best retro games destroying the world; your mind should also see Adam Sandler ruining an intriguing concept with his lack of tact.

Gaming’s Greatest Female Characters

Who says there aren't awesome female characters in games? Here's a run down of the ten women that best represent their gender.

Review: Q.U.B.E: Director’s Cut

The main problem Calum has with Q.U.B.E. Directors Cut is how he's supposed to address it. Is Qube okay?

Review: Dead Rising: Watchtower

A zombie game originally inspired by a zombie film, in turn inspires its own spin-off zombie movie, the cycle continues as the shuffling corpse that is the undead genre never ends.

Close My Open Worlds For Better Games

Tim attempts to explore the environment of open world bloat, without tripping over and falling on his face.