Pip pip, one and all! For a refreshing change, Jon manages to work out Thursdays and joins Dan and Tim for a gentle romp around the week’s gaming news.
Blog Archives
![](http://www.bigredbarrel.com/blog/wp-content/uploads/2014/01/Study-in-Emerald.jpg)
Review: A Study In Emerald (Board Game)
Martin Wallace’s trademark abstraction means A Study In Emerald only pays lip-service to its Sherlock Holmes vs. Cthulhu theme but delivers a deeply strategic experience regardless.
![](http://www.bigredbarrel.com/blog/wp-content/uploads/2014/01/Risk-legacy.jpg)
Review: Risk Legacy (Board Game)
The unique DIY mechanics of Risk Legacy distract from Risk’s core gameplay long enough to make it fun.
![](http://www.bigredbarrel.com/blog/wp-content/uploads/2013/11/Hive-Title.jpg)
Review: Hive (Board Game)
The perfect pub game, Hive is a satisfyingly chunky experience that can be taught in less than five minutes.
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Review: The Manhattan Project (Board Game)
Accountancy in the Cold War
![](http://www.bigredbarrel.com/blog/wp-content/uploads/2013/09/smash-up-pic.jpg)
Review: Smash Up (Board Game)
If the idea of Robot Ninjas vs Pirate Zombies makes you LOL, this is the game for you.
![](http://www.bigredbarrel.com/blog/wp-content/uploads/2013/07/3012-box.jpg)
Review: 3012 (Card Game)
In the distant future an unknown apocalypse will have transformed deck building card games into a brown mush, apparently.
![](http://www.bigredbarrel.com/blog/wp-content/uploads/2013/07/Ankh-cover.jpg)
Review: Ankh-Morpork (Board Game)
The Discworld Universe injects character into another tightly designed Martin Wallace creation, making it one of the best licensed games out there.
![](http://www.bigredbarrel.com/blog/wp-content/uploads/2013/07/seven_wonders.jpg)
Review: Seven Wonders (Board Game)
Taking Civilization back to basics.