Big Red Barrelcast 8: Whaling

The Big Red Barrelcast returns to tickle your ear drums! Dave and Kev are joined by Yoshifett to talk about video games and video game accessories.

This time, they ramble on about:

  • Dishonored: Knife Of Dunwall
  • Earthbound coming to Wii U Virtual Console
  • A link To The Past sequel coming to 3DS
  • Pikmin 3 has a release date
  • Yoshi may or may not buy a 3DS
  • Arkham Origins
  • Graphics vs Art Design
  • And some healthy bonus content for those lovely individuals amongst you that bought our App

We’d love to give you all some sort of incredible hug immediately followed by a polite conversation about how cool you are, but frankly we can’t afford the travel expenses. So, while we save our pennies, cents, and whatever the heck Canadians use, we’ll offer you some download links to help bide the time. Subscribe here. Here’s the RSS feed.  Leave an iTunes review here. Download the mp3 here.

Comments

  1. McSeagull

    Well, as always, another good episode to start the day off with and keep me awake during the commute. I don’t exactly know where to start but I feel like I have a lot to say so I’ll just try to go in somewhat chronological order:

     

    Yosh, did you get my tweet about Tomb Raider? I have that and Dishonored I can send your way if interested. Dishonored was a really great universe to be immersed in and it was like a breed of BioShock and Assassin’s Creed with an art style I’d say similar to BioShock Infinite when talking about facial expressions for example. Very exaggerated and brightly lit game overall I’d say with that almost cartoony, Team Fortress style physique of characters. And it came out when I was in the middle of reading Moby Dick so it was kind of a little tie in with that whole fascination.

     

    As far as the graphics go, I definitely agree with Dave about the genre of game. While graphics have come a long way since the dawn of video games, so has the story telling aspect and it’s solidification of being art rather than just an escapist tool. The quirky art style of indie games alone usually sells me only to find out that it’s only the gravy on top of fantastically unique gameplay mechanics. Personally, I lean much more towards a game that has memorable visuals. For example, I just saw the Battlefield 4 trailer last week and was wildly unimpressed because it’s just more of the same, been there done that realistic graphics etc. A game that will captivate me is one like Journey or Fat Princess or Costume Quest where the visuals catch your eye and they just scream “I am memorable”. 

     

    Also, about the Wii-U and 3DS, I am with Kev on this one. I had a GameCube and loved it but when they made the switch to the motion control based gaming on the Wii I took a little hiatus from Nintendo but now coming back to it and loving the ride so far. Got the Wii-U around launch and only have Nintendo Land for it and that can be fun when played with a group of friends, namely the Luigi’s Mansion and Animal Crossing mini games. Picked up a 3DS XL last week and boy, is it a fantastic piece of hardware. Playing Luigi’s Mansion Dark Moon and it’s great, Paper Mario Sticker Star in the mail and have this Art Academy game also. I would suggest picking one up if you can swing it, I love mine and there seems to be plenty more games coming. Don’t know if you got my other tweet saying that the Super Metroid is apparently only virtual console through the Wii/Wii-U but Metroid and Metroid 2 Return of Samus can be played on the DS. Animal Crossing and Pikmin 3 are going to be effing awesome as Macklemore would say.

     

    Great episode gents.

  2. Aurochs

    Can’t really follow McSeagull’s essay above, but good episode guys :)
    Another entirely predictable press release from nintendo, looks like. Maybe one day I’ll be tempted by the WiiU, but that is not today.
    Have to agree with dishonored being pretty awesome! Picked it up when it was 15 quid in the sale a couple of weeks ago, just started playing it. Very stylish and stylised, and it seems like a fully realised world! My only problem with the immersion is the stats screens and the end of each ‘mission’, would be nice if you could switch them off as they’re more than a little jarring!

  3. You know Aurochs for the longest I had thought that you were me because I have a pseudonym that goes by Aurux. But now I know it’s not some dimension mix up. With that being said great podcast. Meant to comment before on last weeks but Dave is hilariously American. The bits about graphics and photorealism though caught my attention towards the end.

     

    I also don’t think such mechanics should dictate the quality of a video game. Artistic choice and direction are much more powerful than how many emotions one can emote or how realistic water ripples look. Sure in games mentioned in the podcast like, sports games or WRPGs like Oblivion there is an iota of realism you expect but in the latter version you expect something fantastical as well and even in the former you probably couldn’t care less when someone grunts in pain when getting trucked in football.

     

    All in all, I’m glad to be back on here and adore both this and BRBUK. Wish I could make one of those board game nights.

  4. Dangerous Brian

    I can’t even follow Auroch’s post size. Great show dudes.

    Get Dishonoured played, it is all the awesomes. (I refuse to spell that game title wrong, and so does my spell checker)

    IMO, graphics are secondary compared to gameplay. A game that plays well can be forgiven for its bad graphics. A beautiful game can’t be forgiven for its bad gameplay. I want good games, not good looking ones.

  5. McSeagull

    Haha well shoot, sorry for being so long winded all. I haven’t commented on anything of the BRBcast’s yet and this episode I felt particularly vocal about. Will keep shorter in the future so people may actually read what I have to say.

  6. ^ Oh heck no, write as much as you want. I read all the comments and often times it influences the next show we record or how we (I) approach things. I know I can often go overboard and I’d never criticize anyone else for doing so as well.

  7. shakysnake

    yo pac man, this week’s supernatural episode is titled “Pac Man Fever”…

    Btw guys love the show, Every week i atleast listen to that weeks show twice alwys and many more times till the next episode 🙂

  8. Aurochs

    Inspector Redwood said:

    You know Aurochs for the longest I had thought that you were me because I have a pseudonym that goes by Aurux. But now I know it’s not some dimension mix up.

     

    Weird! And it could still be, you never know. The big red barrelcast may well be interdimensional!

    And McSeagull, listen to pac man and write as much as you want! I did indeed read the post, and frankly if you comment next week and it isn’t at least as long I’ll be disappointed :p

  9. Yoshifett

    McSeagull said

    Yosh, did you get my tweet about Tomb Raider? I have that and Dishonored I can send your way if interested. Dishonored was a really great universe to be immersed in and it was like a breed of BioShock and Assassin’s Creed with an art style I’d say similar to BioShock Infinite when talking about facial expressions for example. Very exaggerated and brightly lit game overall I’d say with that almost cartoony, Team Fortress style physique of characters. And it came out when I was in the middle of reading Moby Dick so it was kind of a little tie in with that whole fascination.

    Great episode gents.

    First, thanks for the feedback and kind words.

    Second, I agree with Pacman, write a lot, we love to read it.

    Third, I appreciate your offer, but I’m not sure if I’d have time to play those games if you sent them to me, so I don’t want you to spend money on the postage. 

    Fourth, I love how much you listen to our shows and give us feedback.

    Fifth, everyone is awesome and I love Dave, Pacman, and Kev. It was an honor to be on their show.

  10. BilboTeabaggins

    Hello guys! I’m back and on a podcast binge. Interesting couple of weeks.

    I too am reaching the point of thinking I should buy a 3DS. I’m not going to deny I’m freaking excited about the next Pokemon game. Like ridiculously excited. I will more than willingly throw my money at Nintendo and Game Freak for just more things to catch and more attacks and it all being in 3D. Call me pathetic for it but I just really enjoy them pokemons, not going to lie. And Yoshi’s Island! I enjoyed it on DS… So yeah, may be adding that to the list of thing that I want but will never be able to afford because poor student.

    On the subject of graphics vs art style I personally will always take an intriguing art style over hyper-realism. I look at hyper-realism and I’m like okay that’s cool I guess. The effect wears off rapidly. A unique art style is much more likely to stick with me. I mean look at Antichamber (a game that has a similar effect on me as Blood Dragon does to Kev). The graphics are very basic, cell shaded borderline line art in that game. And yet, it’s random flashes of colour and brief breaks in minimalism is one of the many, many things that make it stick in my brain. It’s one of the things that make it stick out in my mind. Would hyper-realistic matting on the walls from where all this white had been painted have improved my experience. Heck no, probably would have removed from the clean, experimental atmosphere. I also think hyper-realistic graphics are starting to reach the point of the uncanny valley…

    Thanks for the fantastic content for me to catch up on. It’s of the same high quality as ever and very much enjoyable.

    Oh and anyone who tries to say Bioshock Infinite isn’t a beautiful game is an idiot. End of.

  11. McSeagull

    Yoshifett said

    McSeagull said

    Yosh, did you get my tweet about Tomb Raider? I have that and Dishonored I can send your way if interested. Dishonored was a really great universe to be immersed in and it was like a breed of BioShock and Assassin’s Creed with an art style I’d say similar to BioShock Infinite when talking about facial expressions for example. Very exaggerated and brightly lit game overall I’d say with that almost cartoony, Team Fortress style physique of characters. And it came out when I was in the middle of reading Moby Dick so it was kind of a little tie in with that whole fascination.

    Great episode gents.

    First, thanks for the feedback and kind words.

    Second, I agree with Pacman, write a lot, we love to read it.

    Third, I appreciate your offer, but I’m not sure if I’d have time to play those games if you sent them to me, so I don’t want you to spend money on the postage. 

    Fourth, I love how much you listen to our shows and give us feedback.

    Fifth, everyone is awesome and I love Dave, Pacman, and Kev. It was an honor to be on their show.

    All I’m going to say is somebody get this man a barrel! A red one! barrel lol but naw, I’m glad to have a source of funny/intellectual things to make it through the day with some laughs and insight into games I hadn’t heard of or bits of news of the gaming industry. The world would be a sad place without podcasts I tell ya..Brownie/Boombah/Flixer 4life. If you ever have a dearth of games to play just let me know, once you break dat ME3 multiplayer.

     

    Also, I misinterpreted what Aurochs said, I thought he meant it was hard to follow because it was like a wall of text and crap no one was interested in reading but I think he meant he couldn’t follow the length with his own. Will definitely ramble away on future episodes if I have anything to say, which you know by now that I usually do.

  12. BilboTeabaggins

    McSeagull said
    If you ever have a dearth of games to play just let me know, once you break dat ME3 multiplayer.

    The only way I was able to escape it’s clutches was by having no more Xbox Live.

    There is no breaking. There is no leaving. There is only the Multiplayer. And then…

    Nothing.

  13. stingo

    Interesting discussion about art and graphics in this episode. I’m thinking that the further one goes toward realism, the less interesting and less artistic the finished product becomes. To my mind, great artists are such because they perceive the world in a very different way from most people, and they are able to share that perception with others through their art. I’d gladly take Dali’s The Persistence of Memory vs a realistic depiction of a melted clock any day of the week. That said, it seems to me the cel shading of the Borderlands series makes it clear the player is escaping into a completely new world.  In that sense, I think that it heightens one’s sense of novelty and interest, thereby increasing the narrative’s and environment’s verisimilitude – the realism of that created world rather than that of the world in which we live. 

  14. Yoshifett

    stingo said
    In that sense, I think that it heightens one’s sense of novelty and interest, thereby increasing the narrative’s and environment’s verisimilitude – the realism of that created world rather than that of the world in which we live. 

    PLUS 8000 Internets for using this word!

  15. Frozen454

    Yoshifett was great but you guys should try to get Rothbart on for a guest next time! Good episode anyway I liked the discussion about photo realism vs art graphics.

  16. stingo

    Yoshifett said

    stingo said
    In that sense, I think that it heightens one’s sense of novelty and interest, thereby increasing the narrative’s and environment’s verisimilitude – the realism of that created world rather than that of the world in which we live. 

    PLUS 8000 Internets for using this word!

    It took a few rewrites, but I managed to use it after all was said and done. Thanks for noticing.

  17. Yoshifett

    Frozen454 said
    Yoshifett was great but you guys should try to get Rothbart on for a guest next time! Good episode anyway I liked the discussion about photo realism vs art graphics.

    rothbart-foreverfree.jpgImage Enlarger

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