Get your briefing on Far Cry 3’s island, and learn how deactivating radio towers and taking control of outposts can turn the tide in your fight for survival. Earn Xp to unlock new skills, which you can tailor to your style of play to make best use of the vehicles and wide array of weapons […]
Monthly Archives: November 2012
“All the game is a stage and all the men and women merely players” — This misquoted Shakespearian does a jolly fine job of summing up the premise of Foul Play.
The development team for ZombiU take a look at the mechanics of the game, from increasing your skills to the special types of zombie you’ll be facing. http://youtu.be/p8YXw-SenZ0
Frawlz is out in Boston for the holidays, but a recent “leak” about the new Xbox specs has him scratching his poorly grown facial hair. http://youtu.be/ebMxhGcISPs
It’s crazy to think that Halo 4 is the first game that 343 Industries has ever developed, bar one HD remake. If ever a game developer had some big shoes to fill, this would indeed be it.
For those of you Call of Duty players wondering what an online shooter would look like with a few more than 18 people per map, and also what that kind of map would even look like, this should inform you. Once you’re done picking your jaw up off the floor, you should probably find a […]
Cover your ovaries, you can’t handle the amount of testosterone-injected loot-fest mayhem that is the latest Borderlands 2 DLC. http://youtu.be/U2ACx_2amjA
Matt Cuttle got his paws on Mass Effect 3’s Omega DLC, and had an in depth chat with Fabrice Condominas of BioWare Montreal, about the return to one of Mass Effect 2’s most iconic locations and the characters Shepard will be teaming up with. PWNED is produced by Electronic Arts UK and does not necessarily represent […]
The original DOOM is, give or take, six months older than I am. So by the time I was old enough to play video games the magic that was DOOM had come and gone — what was left was it’s legacy.