Tim was lucky enough to recently attend an early presentation of Assassin’s Creed III. In this preview, he gives us the low-down on the setting, characters and all new game-engine!
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BAFTA 2012: Chatting with Aaron Staton (L.A. Noire)
At the BAFTA ceremony, we got a chance to meet with the star of L.A. Noire, Aaron Staton – Detective Cole Phelps himself, to ask about the grueling motion capture process for L.A. Noire.
BAFTA 2012: A Few Words with Sefton Hill (Rocksteady Studios)
We caught up with Rocksteady studios co-founder Sefton Hill at the BAFTA ceremony to talk about Superman, Catwoman and Easter eggs…
British Academy Video Games Awards 2012 Roundup
Big Red Barrel was lucky enough to attend the BAFTA ceremony this year, and our own Mixed Bizness provided coverage from the red carpet.
Namco Bandai Preview Day
Last week a few of the BRB team were lucky enough to be invited to Namco Bandi’s offices in Hammersmith. I met up with Lucy and promptly got her hopelessly lost, as is our tradition. Our noble leader, Tim, went straight there and…
BRB GDC 2012: Using Artistic Language to Tell the Story of Diablo 3
Art Director Christian Lichtner had one goal when guiding the artistic team at Blizzard Entertainment during the making of Diablo 3: “We wanted it to look really, really cool.”
BRB GDC 2012: Too Beautiful? – The Balance Between Gameplay and Art in Batman: Arkham City
Quite often you hear artists and art directors talk about how they try to create rich environments with tremendous depth and
BRB GDC 2012: RJ Mical and the Universal Truths About 5-Second Games
What do Pong, Tetris, and Angry Birds have in common? More than you’d think, according to computing-industry lifer RJ Mical. They all embody the traits of what he calls a “5-second game.”
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