From Tetsuya Mizuguchi and the developers behind Rez Infinite and Lumines comes a new PlayStation 4 and PlayStation VR game, Tetris Effect. The core of the game is still Tetris but like you’ve never seen it, or heard it, or felt it before.
The game features an all-new “Zone” mechanic, where players can stop time (and Tetriminos falling) to get out of a sticky situation or rack up extra line clears for bonus rewards. There are also over 30 different stages, each with its own music, sound effects, graphical style and background that all evolve and change as you play through them. The game is also fully playable on either a standard display (up to 4K and 60fps on a PS4 Pro), or optionally in PS VR.