In a new video released for Two Point Hospital, the game’s lead designer Ben Huskins and lead animator Chris Knott talk about the little nuances of character interaction in the game that will bring your hospitals to life. Every little person in the game has their own set of character traits which form unique personalities and the end result is a near unlimited amount of emergent gameplay possibilities. You’ll need to manage these personalities in the right way to ensure the smooth running of your hospitals.
Tags: Building a Game with Personality, Two Point Hospital, Video